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27 total results found

Collectibles guide

Collectibles guide

Sim Companies has a limited amount of very rare, special, items you can collect. It’s possible to showcase them in your display case for everyone to see. These items do not bring any gameplay advantage. There are currently 2 mechanisms of adding collectible i...

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en
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Buildings

Buildings

Production:  Agriculture Farm Ranch Food Bakery Beverage Factory Catering Food Processing Plant Mill Slaughterhouse Construction Concrete Plant Construction Factory General Contractor Quarry Fashion Fashion Factory Energy Beverage Factory ...

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en
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true

Bonds guide

Bonds guide

CORPORATE BONDS Corporate bonds are one of the most useful financing tools that real companies use to get funds. Sim Companies simulates real world corporate bonds in a simpler way, the aim is to simplify the mechanics. Funding is essential to get your compa...

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en
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Realms

Realms guide

What is Realms?Realms allows players to control 2 companies in 2 different universes.1 company in Magnates Realm and 1 company in Entrepreneurs Realm.Your Magnates Realm company remains the same (does not reset) when you start the new company in Entrepre...

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en
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Reference prices and market limits

Reference prices

The prices at which players can post market orders and contracts are limited. This has multiple reasons: Fat fingers check - a sensible game should not let you post your products at ridiculously low or high prices by accident. These limits are referred to...

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en
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Economy model

Economy Model

We want to emulate the environment and decision making a real business owner would have to face. There are multiple sectors and resources in Sim Companies. Their profitability depends on the economy state and actions of other players, and therefore can shift o...

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en
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Moderator's Guide

Moderators Guide

MODERATORS The primary job as a Moderator is to monitor the chat rooms, looking for meaningful discussions that we can engage in, and help players that have questions, suggestions or concerns. The most important job as a Moderator is to make sure our players ...

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en
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true

Suggesting features

Suggesting features

How we roll Sim Companies is never finished, it's an ever-evolving game where new features are added all the time. Do you have a great idea you would like to see implemented? Here's how we roll! Every limited resource in any situation needs to be carefully m...

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en
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true

Certificates

Certificates

Certificate Explorer gives you statistics on Certificates! Certificate Image Description Color Count Per Contests Placing in the top 30 of any contest Pink 30 per contest Educator ...

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en
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true

Supported platforms

Supported platforms

What are all the ways you can play Sim Companies? The selection of technologies used for Sim Companies was heavily influenced by the desire for the game to be playable across many devices - and ideally, all of them executing the same underlying code, so the g...

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en
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Future development

Future development

Community ideas are very important. This document is intended to give some structure to those ideas and provide a basis for discussion. As the idea matures, it moves closer to implementation. Seeing your own suggestions become game features is rewarding. Feel...

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en
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Teachers guide

Teacher guide

DASHBOARD Accessing the class dashboard To open the dashboard; click on the three (3) dots by your company name at the top right. This will open a “drawer” that allows you to open the dashboard. Your class will be the first option listed. ...

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en

Government orders

Government orders

Maintained by The Center When the government needs to buy resources from the private sector, the players, it uses Government Orders (GO) to do so. You can think of these as tenders or procurement. To ensure fair order assignment, and cheap fulfillment, ...

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en
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Guide for supporters

Supporters guide

Guide for supporters Hello and thanks for supporting or wanting to support the game! The supporter package is intentionally designed to not be “Pay 2 Win.” The main focus of Supporter is to help the developer, Patrik, keep the lights on. Supporters do not ge...

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en
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Leveling and Experience Gain

Leveling

What is covered in this guide: Operating Buildings and Recreation Buildings Level Breakdown New Construction Abundance Buildings (Quarry, Mine, Oil Rig) Upgrading Buildings Sales Offices Operating Buildings and Recreation B...

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en
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Guide for beginners

Guide for beginners

Welcome to Sim Companies!  This guide will help you understand the core game mechanics and the economy simulation. It is highly advised that you complete the Game Tutorial and read through this guide in its entirety. This guide takes a closer look. Remember t...

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en
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Robotics & specialization

Robotics and specialization

Welcome to the new age of Robots! OVERVIEW Robots are a game feature that allows players to improve manufacturing costs. RESOURCES The resource is Robots! BUILDING Electronics Factory RESOURCES Resources needed in order to produce robots....

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en
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Interface Tips

Interface Tips

This guide is to cover the features of the game that players may not know exist. NAVIGATION ICONS (at bottom) Map - takes you to your map of buildings where you can access your Headquarters, Warehouse, and the Exchange. Warehouse - takes you to the wareh...

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en
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Restaurant guide

Restaurant guide

The Sim Companies food expansion brought a lot of new food industry resources and buildings, but also a completely new way of doing retail! Are you considering running a successful restaurant business? There are few things you should know. As a resta...

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en
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Abundance

Abundance

Abundance can be found in 3 buildings in Sim Companies.  The Quarry, Mine, and Oil Rig are these buildings.   This quick review will be going over the aspect of Abundance and why it is important to "prospect" for a high abundance.   WHAT IS ABUNDANCE? Abun...

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en
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